Design Based Implementation Research

Designing with Communities

In DBIR, researchers may partner with cultural institutions (e.g., museums), community-based youth organizations, or community coalitions. The goal of such partnerships is often to develop and test approaches to improving learning and development across settings, rather than in a single setting. Collaborative design with community partners strategy for realizing a commitment to collaborative, iterative design, the second principle of DBIR.

Co-design involving community partners and researchers can take many forms. The tools, routines, and cases in this section illustrate some of the ways co-design can be organized in DBIR.

  • Poster, Text

    The Studio at Anythink Libraries: A Case Study in Evaluating Connected Learning in Libraries

    Chang-Order, Josephina, Penuel, William R., Wortman, Amanda, Harris, Michael, Van Horne, Katie, Widman, Sari and Melia Repko-Erwin. 2019. The Studio at Anythink Libraries. Irvine, CA: Connected Learning Alliance.

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  • Chapter Extended Abstract, Poster

    Adaptation by Design: A Context-Sensitive, Dialogic Approach to Interventions

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  • Paper

    Designing and Building Infrastructures to Support Equitable STEM Learning Across Settings

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  • Chapter Extended Abstract, Poster

    Taking a Societal Sector Perspective on Youth Learning and Development

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  • Practical Tool

    Questions to Consider When Forming Partnerships Developed by Pittsburgh Design Fellows Partnership

    View File
    Pittsburgh_Design_Fellows_Questions_to_Pose_in_Forming_Partnerships.pdf
  • Poster

    Design Research with Educational Systems: Investigating and Supporting Improvements in the Quality of Mathematics Teaching and Learning at Scale

    View File
    Cobb_etal_DBIR_AERA.pdf
  • Poster, Text

    Designing for Equitable Learning across Settings

    View File
    Penuel-Lee-Bevan-2014.pdf
  • Poster

    Research-Practice Collaboratory

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  • Paper Paywall

    Critical design ethnography: Designing for change

    Anthropology and Education Quarterly, 35(2), 254-268.

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  • Paper Paywall

    Rapid ethnography: Time deepening strategies for HCI field research

    In Proceedings of the conference on designing interactive systems: Processes, practices, methods, and techniques (pp. 280-286). New York, NY: ACM Press.

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  • Poster, Text

    How Children and Youth's Interests Develop

    View File
    Penuel-Chautauqua-Script-FINAL.pdf
  • Poster, Text

    Whose Work Are We Doing\? A Self-Assessment Tool for Researchers in a Partnership

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